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Qwerty asks me to take a look at the files and see what DPI they are. Then some days later, I get a private message on Discord from Qwertymodo (a brilliant engineer and PCB designer that is also a big fan of Near's work). I felt sad and posted a tweet reminiscing about Near. I simply forgot I even had the backup passport drive.įlash forward to last month, and while digging through all my old storage devices, I found Near's passport drive. However, by then I had started my own new obsessions with console modding and eventually the introduction of the Framemeister. I remember the big fiasco of the US Post Office losing the shipment of SFC games and that making the news, and ultimately they were recovered (thankfully). I held onto the passport and put some other files on there, then stashed it on my shelf, where it has sat ever since. Ultimately we decided to wait until all regions were scanned (Europe and Japan) before deciding on distribution. Here's the actual passport with the files still intact after 10 years: So we were thinking maybe torrents at the time. Plus, we wanted to work out a distribution system that wouldn't get immediately taken down over some sort of 'Nintendo Letter' (if you know what I mean). I asked Near in private if they would be willing to use me as a backup 'server' for the scans (my OCD was in hoard mode at the time, so I wanted to be a digital database of everything gaming). I was stoked because ZSNES development seemed to be slowing down with still many games not running properly, and Near was after the same thing I wanted: Absolute perfection.įlash forward several years to 2011, and Near was now working on high resolution scans of every SNES game, including box, covers, shell, and even the PCB itself. I had been using ZSNES, and we were both regulars on the forums for that emulator, and I'll never forget the first time Near got Super Castlevania IV running on bsnes.

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I'd known Near for many years as a result of following their pursuit of perfection on emulation of the Super Nintendo. Most of you know this is the legendary Near (formerly byuu), whom we lost tragically on June 27th, 2021. I just want to get this one quickly posted before getting back to work, as it's historically important and pertains to someone I have respected and admired from their very first work on "bsnes" back when it couldn't even run games. It's been a long time since I last posted a blog, mostly due to the virus being even more disruptive in my life this year compared to last (when I actually caught it myself).









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